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Help Index :: Races :: racial_abilities Racial effects are innate abilities each race has upon being 'born'. Not all racial effects are equal, nor were they intended to be. The following are racial effects for the current races. Human: sword proficiency* Gnome: darkvision Elf: detect magic, bow proficiency* Dwarf: axe proficiency* Halfling: detect hidden, gorge ability* Ent: barkskin* Lizardmen: unarmed proficiency* Vyan: detect magic, bow proficiency* Ogre: mace proficiency*, club proficiency* Troll: regeneration* Orc: infravision, spear proficiency* Goblin: dagger proficiency* * The bonus from this ability scales by character level. The affects granted by these abilities are in most cases stronger than the affects granted when getting the ability from another source, such as an item or a spell. |