Help Index :: Races :: nations Secomber - a nation of primarily humans. Towns of note include Chiiron, Medienne, and Pennan. Eleint - a nation of primarily elves. Their towns are located deep in the heart of the Vaasa. Thorstag - a nation of gnomes. They have not disclosed the location of any of their towns at this time. Byzantil - a nation of halflings. Rumors have begun to circulate that they are putting the final touches on a grand city somewhere in the southern regions of the world. Khedrun - a nation of primarily dwarves. Scattered through the mountains, they hold all contact with outside nations through the town of Kha-Da. Ueschel - a nation of ents. They hold one town hidden somewhere in the Vaasa. Stahl - the nation of the lizardfolk. They hold one town, Sos-Kul, deep in the heart of the K'ssk Swamp. Karse - a nation of ogres, they've managed to hold off killing each other long enough to build the town of Denab-Knur. Netheril - a loose nation of trolls, they have not managed to pull together the wits or resources to build a town yet. Azak - a nation of primarily orcs. They have constructed a town in the hills near Pennan. Jezvik - a nation of goblins, as yet holding no towns. Dvyie - a nation of vyans. If they hold a town, they have jealously guarded its secret location from all not in their nation. Voaleth --- Not a nation, but the gathering place for many of the darker races that do not hold a town of their own. Within the confines of the town, several nations have been seen lurking on the dim streets and darkened alleys, including Kharse, Netheril, Azak, Jezvik, and even a few from Dvyie. See also: relations, reputations, and help relations |