Help Index :: Communication :: Message SYNTAX message : lists the message flags and their settings message message This is used to toggle certain familiar messages on/off - removing the max_mana message for warriors, etc. Some message options have four levels instead of just being set to on or off - they can be set from 0 to 3. TOGGLED MESSAGES AND MEANINGS Autosave : lets you see when autosave occurs. Bleeding : alerts you when you are badly hurt and bleeding. Damage.Mobs : gives info when mobs take damage. Damage.Players : gives info when players take damage. Door.Dir : shows you what direction the door you're manipulating is in Followers : shows followers when the group leader moves. Hungry : alerts you when you are hungry. Item.Lists : lets you see a list of items instead of simply "gets several items." Long.Names : lets you see the appearance and name of players Max.Hit : alerts you when you are at maximum hit points. Max.Energy : alerts you when you are at maximum energy. Max.move : alerts you when you are at maximum moves. Misses : lets you see misses in combat. Queue : shows when things are queued. Spell.Counter : lets you know how many spells are prepared each time you prepare a new spell. Thirsty : alerts you when you are thirsty. Weather : alerts you to changes in the weather. (not implemented) MULTI-LEVEL MESSAGES AND MEANINGS Banks - Withdrawl and deposit messages in banks Equipment - Wearing and removing equipment Inventory - Taking and removing things from containers Look - Looking in/on/at things, glance/qlook Prepare - Messages seen while preparing spells Levels: 0 = off | 1 = only befriended 2 = group members and befriended | 3 = all on See also iflag and options. |