Spells :: Harm

Energy Cost:90
Turns to Cast:3
Class/Level:Cleric 55th


This is the penultimate damage spell in a cleric's arsenal. A mid-level
cleric is able to channel power from their deity and unleash a bolt of energy
on their enemies, causing a great deal of harm. In addition, the unlucky
victim might find themselves unfavorably looked upon by the gods, or worse.

Reagent: a divine symbol