Spells :: Anemogenesis

Energy Cost:70
Turns to Cast:3
Class/Level:Druid 12th

Description:

This classic druidic spell helps lay the foundation of favorable conditions
that druids rely on in combat by creating winds that whip about the area.
Though a powerful spell, the range of rooms affected is not huge. Like other
weather-changing spells, the affects will wear off with time, and cannot
travel through closed exits.

Casting this spell takes a small physical toll on the druid.

Reagent: a blue Ulannu jay feather